The key to crushing infantry is to continue moving and ramming into them as much as possible. Infantry are crushed when they are either touch or are touched by a heavy vehicle under certain situations.
Namely, infantry are crushed when touched by a tank when
- they have nowhere else to go (e.g. pressed up against a wall)
- individual squad members have been forced a certain distance from their squad
- squad members are too slow to move away from the tank (for example, when suppressed or pinned).
Continually ramming infantry in a squad will automatically force the squad to split apart, and when they try to reform together they'll run into your tank and instantly die.
A key to being a good armor commander is to know when the enemy is out of AT weapons in the local vicinity. For example, let's say I have a Stug fighting a Conscript squad trying to capture a point. The Conscript squad tosses their AT grenade and does about 20% of my tank's health in damage. I shoot at them while they capture, but the Stug is not a good anti-infantry tank. However, because they are stuck in one position trying to capture a point, I can run up to them and ram them repeatedly until they are forced to retreat or lose the squad.
This is especially important when fighting the Russians, as they often use the T-34 Ram ability to knock out your tanks' main guns. Don't just take them out of the fight! Usually you still have plenty of health left on your tank and you can use it to crush enemy infantry.
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