Thursday, June 27, 2013

[GUIDE] COH2: List of infantry by armor values

The "armor" statistic in COH2 reduces the damage your infantry take from small arms fire (SMGs, rifles, machine guns, etc.).  It does not prevent damage from flames or explosives (mortars, tank shells, grenades, artillery).

List of infantry by armor value:
German InfantrySoviet InfantryArmor Value (higher is better)
MG42 Weapon Crew, Mortar Team, Pioneers, Ostruppen, Pak40 75mm Weapon CrewConscripts, Combat Engineer, Soviet Sniper Team, ZiS 76mm Crew, Maxim Crew, Mortar Team, Penal Battalion1.0

[Conscripts+Penal Battalion+Combat Engineer+Maxim Crew] (Vet 2)1.25
Grenadiers, PanzergrenadiersGuards1.5

[Conscripts+Penal Battalion+Combat Engineer+Maxim Crew](Vet 3), Guards (Vet 2)1.8
Sniper, [Pak40 75mm Weapon Crew+Mortar Team] (Vet 3)[ZiS 76mm Crew+Mortar Team] (Vet 3)2.0
[MG42 Weapon Crew+Pioneers+Ostruppen] (Vet 2)Soviet Sniper Team(Vet 3), Shock Troops2.25

Guards (Vet 3)2.7

Shock Troops(Vet 2)2.8125
[Grenadiers+Panzergrenadiers] (Vet 2)3.375
Sniper (Vet 3)4.0

Shock Troops (Vet 3)4.05
The Soviet 82mm and 120mm mortar teams have identical armor values.

Armor is calculated for veteran troops using this: (veteran armor modifier * base infantry armor)

I intentionally left out infantry that are either not in multiplayer or where armor is unlikely to play a role (e.g. artillery crews).

Current as of 6/27/13.

All data is pulled from COH2Stats here.
coh2.org discussion thread is here.

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