This is quick explanation of a "get me started" strategy as Germans.
Early Game
When the game starts, tell your pioneer to build an Infanterie Kompanie (this is the only unit-producing structure you can build initially).
When it finishes, send your pioneer to capture points. Immediately build a grenadier squad. Your next units to build will be an HMG team, Grenadier squad and a HMG team.
Send your grenadiers and pioneers out to capture points. Keep your HMG teams undeployed behind them. Deploy them to support your troops when they encounter resistance.
When you are on your second HMG team, research the next tier at your headquarters. Build a pioneer unit and build a Leichte Mechanized Kompanie. Build a Panzergrenadier, then a Scout Car.
Mid Game
At this point, try to maintain at least half the resources of the map and two of the three VP points. Don't use your HMG teams to chase squads around the map- keep them deployed at key checkpoints.
React to what your enemy is building. If they are building vehicles, get AT guns. If they are spamming infantry, more HMG teams and Panzergrenadiers will crush them.
Try to skip tier 3 and go to the final tier if you can. You want to build a Fuel Depot to help your fuel income to afford expensive tanks. If you're in trouble, build the Tier 3 structure (Support Armor Korps) and crank out Panzer IVs. They're good all-around tanks. If you're only having trouble with vehicles, Stugs can do the job. Flakpanzer will slaughter infantry if that's your primary issue.
Late Game
At this point, you roll out the final unit structure, the Heavy Panzer Korps. Try to build two Panthers out of it, as they will annihilate opposing armor in addition to being a medium threat to infantry through the use of crushing and their vehicle mounted MG.
Mixing in a Panzerwerfer can be devastating against repairing engineers or infantry-based armies.
You may benefit from reading the German Units Overview as well as viewing all of my COH2 Guides.
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