New dungeons are introduced on a very frequent basis, and it can be difficult at first glance to understand why you would run them. Here is a (work-in-progress) list of dungeons and why you'd run them.
- New Shinrabansho Choco Collab (Chaotic Darkness)
- Consistently drops Emperor Masterion, which is an odd mix of a poor man's Hera (20% gravity) and Red Sonia (x2 ATK and RCV for devils).
- Due to average stats and lousy awakenings (other than two-pronged attack), there's no situation where you wouldn't use Hera or RSonia over this guy if you had them available.
- However, if you lack one or both, this card can get you some mileage.
- Rare drops King Saiga which is a very mediocre Dragon/God in both stats and awakenings.
- Key skills ups:
- Bokkle skills up Drawn Joker, Jester Dragon and is a common drop. It needs to evolve with Wafer Man before doing so, however.
- Holy Dragon Stone skills up Shiva but is a rare drop. As of October 2014 this is the only way to skill up Shiva without using another Shiva.
- Secondary skill ups:
- Izuna skills up Lakshmi
- Banchak is a common drop and skills up Baal when evolved, but requires Wafer man to do so.
- Holy Dragon Knight (Ancient Holy Hour)
- Key skill ups:
- Shiron can be used to skill up the popular leader Da Qiao & Xiao Qiao (only way to skill them up as of October 2014)
- Rare drops Light Sprite, Sunrich which can be used to skill up the decent sub Sun Wukong.
- The boss drop is a mediocre Dragon/Attacker who is unlikely to fit in any lineup.
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